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CSA+Gamification

Design for

Environmental change, Sustainable Agriculture

Year

2020-20212021-2022

CSA+Gamification

CSA+Gamification

Users need to play the game before getting the product. If the virtual plant grows up successfully, user win the game. The farm will deliver you the product that correspond the
virtual one when it is mature and return the previous payment as a discount. If the plant dies due to lack of water or nutrition, the game fails. The farm will only deliver you the
product without a discount. The game will end within 3 working days, which allows your product can be soon packed and delivered to you

Insight

Do you think this project can be scaled up?

I think where the work could have been strengthened is in the knowledge of the actual processes by which sustainable agriculture manages to generate food for communities. What I mean is that a bit more detail about the actual practicalities of growing and distributing would have been really valuable. This would have allowed you to add detail to both the system mapping for the actual farming and to the online game version.

Contributors
  • Guanghan Profile Pic

    Guanghan Liu

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